The next session we went about animating a punch. This also taught us how to use references as we first found a clip of a punch and then we had to animate that punch. This was very good practise and it allowed us to learn what makes a good reference and what isn't. I used a tutorial video for my reference as I thought due to the person trying to teach a punch, everything would be shown very clearly. (This is the video and where the clip that I used is in the video: https://www.youtube.com/watch?v=HvKTWDs6YHs&t=47s)
The week after we learnt about constraints, we had the robot rig pick up a sword off the ground, with the sword being unconstrained and then when the robot picked it up, the sword being constrained to the robots hand.
However, I did not like how this animation looked and I also wanted to make my own sword model, so I practised using constraints in my own time and made an another animation inspired by The Witcher.
After this session we were starting to focus on our show reels using previous animations as well as more complicated animations, I included the above sword draw, as well as this longer fight sequence that I made based upon the Matrix.
Throughout the sessions, sprinkled about, we also learnt how to rig, bone and skin weight models which will be useful for sessions to come.
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